Minggu, 10 Februari 2013


ACTION

Grand Theft Auto V

Publisher: Rockstar
Release: TBA 2012
Being a numbered GTA title is a big deal. We know GTA V is set in Los Santos, Rockstar’s take on Los Angeles, and that it may have multiple protagonists. What we don’t know is whether it’s a continuation of GTA IV or a return to the pop culture of Vice City and San Andreas. The golden hues and gloss of the trailer suggests the latter, but, hey: that could just be California.
Where GTA V does seem to offer something new is in the promise of expansive outdoor environments. With the series traditionally tied to urban areas, the possibility of a little more freedom is intriguing, as is the suggestion that the main character’s hobbies include hiking. That said, Rockstar would do well to focus on fundamentals: bringing GTA’s combat up to scratch, allowing us to interact with the environment more meaningful ways, and moving from the one-employer-at-a-time structure.

Cross of the Dutchman

Publisher: Triangle Studios
Release: 2012
An action-adventure in the mould of Fable 3 from indie studio Triangle, this game places you in the enormous shoes of legendary Dutch warrior-pirate Pier Gerlofs Donia. You’ll liberate Frisia and do sidequests in a charming cartoon take on Western Europe. Grutte Pier was seven feet tall and could decapitate several people with a single blow, apparently.

Metal Gear Solid: Rising

Publisher: Konami
Release: 2012
As big-haired, sharp-cheekboned cyber ninja Raiden, you’re hunting baddies in the near-ish future. The emphasis is on quick, offensive swordplay, using the dev’s terrifying attention to how bodies are sliced and diced. The series is perhaps best known for its fourth-wall-shattering plot devices and inventive game mechanics: we’re always happy to see more of that on the PC.

Brothers in Arms: Furious 4

Publisher: Ubisoft
Release: Summer
It’s a team-based shooter, again, but rather than updating to a modern combat scenario, this new Brothers in Arms sees a gang of armed-to-the-teeth Yank soldiers take on those pesky Nazis. The demo we saw involved jetpacks and demented violence. It recalls Tarantino’s Inglourious Basterds, with plenty of gore and Nazi-branding. Like a 1940s version of Bulletstorm.

The Darkness 2

Publisher: 2k Games
Release: Spring
We didn’t get The Darkness the first time round: a mob-set shooter into which mystical forces have imbued the central character with special abilities. Fortunately, its sequel is set to enlighten the PC. It includes ‘Quad-Wielding’, which allows players to slash, grab and throw enemies with two demon arms while simultaneously wielding two guns. You also get to tell imps when to murder your enemies from the shadows. Ace.

Strike Suit Zero

Publisher: DoubleSix
Release: Spring
Many, many games feature the end of the world, but not many see you staving it off with a giant transforming space robot thing. It’s a very ’80s take on the space shooter, with ludicrous firepower and an infinite amount of power-ups, but the calibre of its creators should ensure it’s anything but 8-bit. It’s never going to be hugely challenging, but there simply aren’t enough giant transforming space robot things in games these days.

Prototype 2

Publisher: Activision
Release: Summer
2009’s Prototype was a solid cityroaming murder sim, with some smart touches like being able to take on an enemy’s appearance. The sequel sees new protagonist James Heller taking on evil mutants and evil soldiers with equal aplomb. Heller’s got a few new abilities, such as tendrils that can envelope enemies, and everyone can be ripped into fleshy chunks. Expect openworld carnage, copter takedowns and, hopefully, a bit more depth.

Spec Ops: The Line

Publisher: 2k Games
Release: 2012
A third-person cover shooter set in the sand-blasted remains of Dubai, this promises tough choices in an uncompromising narrative. The banner feature is ‘Dynamic Sand’, accurately-modelled silicates that can form avalanches to crush friend and foe alike. 2K remind us that ‘sand has no loyalty’, flagrantly disregarding the Cave of Wonders from Aladdin.

Shank 2

Publisher: Klei Entertainment
Release: 2012
We weren’t big fans of the original Shank,a 2D side-scrolling platform shooter (think Contra). This sequel promises to make amends with revamped controls and a new co-op survival mode. The cell-shaded art looks great.

Shoot Many Robots

Publisher: Ubisoft
Release: 2012
It’s a four-player side-scrolling shooter with a little RPG flavour. Hillbilly protagonist P Walter Tugnut can be upgraded with bits and bobs he salvages from the many, many robots he’s likely to shoot. It’s nice to see a game wear its mission statement.

Captain Blood

Publisher: 1C
Release: 2012
A swashbuckling third-person adventure. A mix of combo-based sword battles and ship-to-ship fi ghting, you’ll upgrade both your boat and crew on your quest for the biggest, pointiest hat of all. It’s been in development for a long time: wait and see.

Solaris Assault Tech

Publisher: Studio Inektek
Release: 2012
An arena-based mech combat game based on the Unreal 3 engine, and being developed with BattleTech founder Jordan Weismen. Long live giant stompy robot games. We need more.

Assassin’s Creed 3

Publisher: Ubisoft
Release: 2012
Rumour has it the French or American revolutions are pegged to appear – but it could, of course, feature both. Based on its treatment of history, we’re putting our money on fist-fights with Thomas Paine and a minecart chase with William Wordsworth.

Super Monday Night Combat

Publisher: 2012
Release: Uberent
The DOTA-inspired arena thirdperson shooter returns with three new classes – revolver-toting Gunslinger, robot-herding Combatgirl and groundpounding Veteran. New maps and increased customisation round out the package – and it’s free to play, too. It’s certainly one to watch if you like your DOTA with a side of TF2-style cartoon charm.

Street Fighter X Tekken

Publisher: Capcom
Release: Spring
Pitting Capcom and Namco’s finest against each other for the first time outside of bitter playground arguments, Street Fighter X Tekken brings tag team battles to the Street Fighter IV format. But is it coming to PC or not? A PC version was announced by Capcom in April, but quickly withdrawn as a ‘typo’, before being upgraded to a ‘maybe’. Come on Capcom.

Transformers: The Fall of Cybertron

Publisher: Activision
Release: 2012
The sequel to 2010’s vehiclesand- robots blaster, this demonstrates that Activision have finally learned the rule of sequels: namely, more dinosaurs. All we’ve seen of the game so far is a teaser trailer revealing T-rexin- disguise Grimlock. A revamped weapons and upgrades system promises to make character progression feel more meaningful than it was last time.

War of the Roses

Publisher: Paradox Interactive
Release: Summer
A slightly po-faced approach to the battles that ravaged England during the 15th century, it promises to take a gritty, shooter-style approach to sword and axe combat.

Star Trek

Publisher: Paramount
Release: Autumn
The tie-in game to JJ Abram’s take on Star Trek continues the story, with Kirk and Spock starring in a co-op shooter, hunting down an alien threat to the galaxy. Think Mass Effect but without the RPG elements. Devs Digital Extremes have already shown footage of Kirk leaping from an airlock, through the vacuum of space, onto the side of another ship. Question: will it tie into the next film, due out in 2013? Answer: unknown.

Darksiders II

Publisher: THQ
Release: 2012
Darksiders wasn’t actually too bad as a third-person action slasher. In the sequel, you take control of Death (the other four horsemen taking a co-star role) as you rock into the underworld and beat the unliving crap out of baddies, like it’s the end of the world. Which it actually is. The team responsible claim that levels will be at least twice the size of those seen in the first game, and that the hub cities will contain significantly more dungeons. Which is nice.

Max Payne 3

Publisher: Rockstar
Release: Autumn
Circumstances once again conspire to see Max Payne thrust sideways in slow-motion through the windows of life. Everyone’s favourite action-detective runs, guns and shaves his way through Sao Paulo in a Rockstar developed sequel to Remedy’s shoooter. The team responsible are making a big deal of the way Max moves naturally through the city.

Scivelation

Publisher: TopWare Interactive
Release: 2012
Taking place in a post-apocalyptic future where the Forces of Good and Evil and Arbitrary Capitalisation have wiped each other out, Scivelation is a third-person shooter that pits you against the Regime. It sounds a lot like RAGE, but looks more like Hard Reset.

Devil May Cry 3

Publisher: Capcom
Release: 2012
Ninja Theory have worked hard to show that their DMC reboot respects its roots. The game will see a younger Dante slicing and air-juggling his way through two different worlds: one bright and colourful, the other dramatically monochrome.

Raven’s Cry

Publisher: TopWare Interactive
Release: 2012
Pirate sandbox adventure that looks to be a darker, more gritty take on the wolves of the sea. The combat system mixes real historical weapons, complete with their own special moves and abilities, with a more tactical slant.

Ride to Hell

Publisher: Deep Silver
Release: 2012
Protect your territory from rival biker gangs in what promises to be a GTA style take on sixties West Coast America easy riding culture.

The Amazing Spider-Man: The Movie

Publisher: Activision
Release: 2012
The tie-in game for next year’s Spider-Man game is directed squarely at the tie-in-lunchbox and duvet set. Expect a mixture of free-swinging city traversal and third-person brawling. It looks all right, the swinging-down- New-York about as good as you’d expect. But the previous games from the same dev have been hit and miss, so it’s probably best to wait for the reviews.

Ghosts of Moscow: Death to Spies

Publisher: 1C
Release: 2012
A third-person stealth adventure set during the Cold War. The third Death to Spies game casts you as a trio of Russian spies undertaking missions in North America, Cuba and Europe. We’re not sure how it’ll compete against the new Hitman given IO’s ever expanding budget. But it’s possible this will fulfil your need to choke people to death and then pinch their undies.

Top Gun: Hard Lock

Publisher: 505 Games
Release: 2012
Merely a typo away from the original film’s subtext, Top Gun: Hard Lock takes the hit movie’s bombastic, homoerotic airborne combat and turns it into a bombastic, presumably homoerotic game. To get a pretty good idea of exactly what it’s going to be like, play Tom Clancy’s HAWX, Afterburner or Crimson Skies with Highway to the Danger Zone playing on your iPod.

Lollipop Chainsaw

Publisher: Warner Brothers
Release: Spring
Cute cheerleaders with chainsaws have been sorely missed in gaming. Fortunately, Juliet Starling – the cheerleader in question – is equipped with a chainsaw to massacre the undead. It feels like a one-note take on Dead Rising’s best jokes, but Suda 51’s involvement is sure to make it a triumph of style over substance. Its presence on the PC is a mere rumour at the moment, but we’d love to see it. Come on Warner, throw us a bone.

Anarchy Reigns

Publisher: Sega
Release: Spring
Tentatively confirmed by Sega for the PC, this gloriously ludicrous-looking multiplayer brawler comes from Platinum Games, the developers of absurdly leggy console title Bayonetta. Expect absurdly burly men (and ladies) hitting each other – a lot – in ever more creative ways, with the added bonus of being able to call in such everyday occurrences as black holes and plane crashes. Subtlety really isn’t on the agenda here.

Inversion

Publisher: Namco Bandai
Release: 2012
Inversion offers third-person co-op blasting in the company of the Grappler, a scenery-flinging descendent of Half-Life 2’s Gravity Gun that is described as “using a revolutionary gravity manipulation engine”. Yeah, whatever. You’ll use it to create cover and grab your enemies, a mysterious high-tech force known as the Lutadore. We are fairly sure that they are not Mexican wrestlers, but it is too early to say for sure.

Tomb Raider

Publisher: Square Enix
Release: Summer
This long-awaited reboot sees a younger Lara stranded on a Japanese island during her first trip overseas. What we’ve seen suggests a much darker, more violent game with a focus on survival rather than the improbable dungeoneering of yore. First impressions call to mind the excellent reboot of Resident Evil via Resi 4. But where does that leave Lara’s excellent platforming?

Resident Evil: Operation Racoon City

Publisher: Capcom
Release: 2012
A class-based third-person shooter where you tackle Hunters, Tyrants and the Nemesis in the setting of Resi 2. Full four-player co-op support for the campaign makes this one to watch.

Smite

Publisher: Hi-Rez Studios
Release: 2012
A mythological take on the DotA format from Hi-Rez, the folks behind Global Agenda and Tribes: Ascend. It’s based on Unreal Engine 3 and will ditch the isometric RTS approach for plenty of over-the-shoulder twitch action.

Ravensdale

Publisher: Spellbound
Release: 2012
A steampunk fantasy action game. A hack and slash RPG, but with the slashing powered by coal. You’ll be tapping into steam vents to supercharge your foecrushing weapons and gadgets. Excellent hats, too. Which is extremely important to us.

MechWarrior Online

Publisher: Infinite
Release: 2012
Infinite Games’ MechWarrior series reboot boasts customisable mechs, a detailed stat-tracking system, and a story that evolves based on the results of your actions. Who says there’s no such thing as a free hundredfoot walking tank?

Awesomenauts

Publisher: DTP Entertainment
Release: Spring
Huge robot armies, 2D graphics and DotA-style levels should make for a perfect PC title, and the developers are keen to bring it to our desktops. But their publishers want it to be console only. Boo!

The best PC games of 2012


ACTION

Grand Theft Auto V

Publisher: Rockstar
Release: TBA 2012
Being a numbered GTA title is a big deal. We know GTA V is set in Los Santos, Rockstar’s take on Los Angeles, and that it may have multiple protagonists. What we don’t know is whether it’s a continuation of GTA IV or a return to the pop culture of Vice City and San Andreas. The golden hues and gloss of the trailer suggests the latter, but, hey: that could just be California.
Where GTA V does seem to offer something new is in the promise of expansive outdoor environments. With the series traditionally tied to urban areas, the possibility of a little more freedom is intriguing, as is the suggestion that the main character’s hobbies include hiking. That said, Rockstar would do well to focus on fundamentals: bringing GTA’s combat up to scratch, allowing us to interact with the environment more meaningful ways, and moving from the one-employer-at-a-time structure.

Cross of the Dutchman

Publisher: Triangle Studios
Release: 2012
An action-adventure in the mould of Fable 3 from indie studio Triangle, this game places you in the enormous shoes of legendary Dutch warrior-pirate Pier Gerlofs Donia. You’ll liberate Frisia and do sidequests in a charming cartoon take on Western Europe. Grutte Pier was seven feet tall and could decapitate several people with a single blow, apparently.

Metal Gear Solid: Rising

Publisher: Konami
Release: 2012
As big-haired, sharp-cheekboned cyber ninja Raiden, you’re hunting baddies in the near-ish future. The emphasis is on quick, offensive swordplay, using the dev’s terrifying attention to how bodies are sliced and diced. The series is perhaps best known for its fourth-wall-shattering plot devices and inventive game mechanics: we’re always happy to see more of that on the PC.

Brothers in Arms: Furious 4

Publisher: Ubisoft
Release: Summer
It’s a team-based shooter, again, but rather than updating to a modern combat scenario, this new Brothers in Arms sees a gang of armed-to-the-teeth Yank soldiers take on those pesky Nazis. The demo we saw involved jetpacks and demented violence. It recalls Tarantino’s Inglourious Basterds, with plenty of gore and Nazi-branding. Like a 1940s version of Bulletstorm.

The Darkness 2

Publisher: 2k Games
Release: Spring
We didn’t get The Darkness the first time round: a mob-set shooter into which mystical forces have imbued the central character with special abilities. Fortunately, its sequel is set to enlighten the PC. It includes ‘Quad-Wielding’, which allows players to slash, grab and throw enemies with two demon arms while simultaneously wielding two guns. You also get to tell imps when to murder your enemies from the shadows. Ace.

Strike Suit Zero

Publisher: DoubleSix
Release: Spring
Many, many games feature the end of the world, but not many see you staving it off with a giant transforming space robot thing. It’s a very ’80s take on the space shooter, with ludicrous firepower and an infinite amount of power-ups, but the calibre of its creators should ensure it’s anything but 8-bit. It’s never going to be hugely challenging, but there simply aren’t enough giant transforming space robot things in games these days.

Prototype 2

Publisher: Activision
Release: Summer
2009’s Prototype was a solid cityroaming murder sim, with some smart touches like being able to take on an enemy’s appearance. The sequel sees new protagonist James Heller taking on evil mutants and evil soldiers with equal aplomb. Heller’s got a few new abilities, such as tendrils that can envelope enemies, and everyone can be ripped into fleshy chunks. Expect openworld carnage, copter takedowns and, hopefully, a bit more depth.

Spec Ops: The Line

Publisher: 2k Games
Release: 2012
A third-person cover shooter set in the sand-blasted remains of Dubai, this promises tough choices in an uncompromising narrative. The banner feature is ‘Dynamic Sand’, accurately-modelled silicates that can form avalanches to crush friend and foe alike. 2K remind us that ‘sand has no loyalty’, flagrantly disregarding the Cave of Wonders from Aladdin.

Shank 2

Publisher: Klei Entertainment
Release: 2012
We weren’t big fans of the original Shank,a 2D side-scrolling platform shooter (think Contra). This sequel promises to make amends with revamped controls and a new co-op survival mode. The cell-shaded art looks great.

Shoot Many Robots

Publisher: Ubisoft
Release: 2012
It’s a four-player side-scrolling shooter with a little RPG flavour. Hillbilly protagonist P Walter Tugnut can be upgraded with bits and bobs he salvages from the many, many robots he’s likely to shoot. It’s nice to see a game wear its mission statement.

Captain Blood

Publisher: 1C
Release: 2012
A swashbuckling third-person adventure. A mix of combo-based sword battles and ship-to-ship fi ghting, you’ll upgrade both your boat and crew on your quest for the biggest, pointiest hat of all. It’s been in development for a long time: wait and see.

Solaris Assault Tech

Publisher: Studio Inektek
Release: 2012
An arena-based mech combat game based on the Unreal 3 engine, and being developed with BattleTech founder Jordan Weismen. Long live giant stompy robot games. We need more.

Assassin’s Creed 3

Publisher: Ubisoft
Release: 2012
Rumour has it the French or American revolutions are pegged to appear – but it could, of course, feature both. Based on its treatment of history, we’re putting our money on fist-fights with Thomas Paine and a minecart chase with William Wordsworth.

Super Monday Night Combat

Publisher: 2012
Release: Uberent
The DOTA-inspired arena thirdperson shooter returns with three new classes – revolver-toting Gunslinger, robot-herding Combatgirl and groundpounding Veteran. New maps and increased customisation round out the package – and it’s free to play, too. It’s certainly one to watch if you like your DOTA with a side of TF2-style cartoon charm.

Street Fighter X Tekken

Publisher: Capcom
Release: Spring
Pitting Capcom and Namco’s finest against each other for the first time outside of bitter playground arguments, Street Fighter X Tekken brings tag team battles to the Street Fighter IV format. But is it coming to PC or not? A PC version was announced by Capcom in April, but quickly withdrawn as a ‘typo’, before being upgraded to a ‘maybe’. Come on Capcom.

Transformers: The Fall of Cybertron

Publisher: Activision
Release: 2012
The sequel to 2010’s vehiclesand- robots blaster, this demonstrates that Activision have finally learned the rule of sequels: namely, more dinosaurs. All we’ve seen of the game so far is a teaser trailer revealing T-rexin- disguise Grimlock. A revamped weapons and upgrades system promises to make character progression feel more meaningful than it was last time.

War of the Roses

Publisher: Paradox Interactive
Release: Summer
A slightly po-faced approach to the battles that ravaged England during the 15th century, it promises to take a gritty, shooter-style approach to sword and axe combat.

Star Trek

Publisher: Paramount
Release: Autumn
The tie-in game to JJ Abram’s take on Star Trek continues the story, with Kirk and Spock starring in a co-op shooter, hunting down an alien threat to the galaxy. Think Mass Effect but without the RPG elements. Devs Digital Extremes have already shown footage of Kirk leaping from an airlock, through the vacuum of space, onto the side of another ship. Question: will it tie into the next film, due out in 2013? Answer: unknown.

Darksiders II

Publisher: THQ
Release: 2012
Darksiders wasn’t actually too bad as a third-person action slasher. In the sequel, you take control of Death (the other four horsemen taking a co-star role) as you rock into the underworld and beat the unliving crap out of baddies, like it’s the end of the world. Which it actually is. The team responsible claim that levels will be at least twice the size of those seen in the first game, and that the hub cities will contain significantly more dungeons. Which is nice.

Max Payne 3

Publisher: Rockstar
Release: Autumn
Circumstances once again conspire to see Max Payne thrust sideways in slow-motion through the windows of life. Everyone’s favourite action-detective runs, guns and shaves his way through Sao Paulo in a Rockstar developed sequel to Remedy’s shoooter. The team responsible are making a big deal of the way Max moves naturally through the city.

Scivelation

Publisher: TopWare Interactive
Release: 2012
Taking place in a post-apocalyptic future where the Forces of Good and Evil and Arbitrary Capitalisation have wiped each other out, Scivelation is a third-person shooter that pits you against the Regime. It sounds a lot like RAGE, but looks more like Hard Reset.

Devil May Cry 3

Publisher: Capcom
Release: 2012
Ninja Theory have worked hard to show that their DMC reboot respects its roots. The game will see a younger Dante slicing and air-juggling his way through two different worlds: one bright and colourful, the other dramatically monochrome.

Raven’s Cry

Publisher: TopWare Interactive
Release: 2012
Pirate sandbox adventure that looks to be a darker, more gritty take on the wolves of the sea. The combat system mixes real historical weapons, complete with their own special moves and abilities, with a more tactical slant.

Ride to Hell

Publisher: Deep Silver
Release: 2012
Protect your territory from rival biker gangs in what promises to be a GTA style take on sixties West Coast America easy riding culture.

The Amazing Spider-Man: The Movie

Publisher: Activision
Release: 2012
The tie-in game for next year’s Spider-Man game is directed squarely at the tie-in-lunchbox and duvet set. Expect a mixture of free-swinging city traversal and third-person brawling. It looks all right, the swinging-down- New-York about as good as you’d expect. But the previous games from the same dev have been hit and miss, so it’s probably best to wait for the reviews.

Ghosts of Moscow: Death to Spies

Publisher: 1C
Release: 2012
A third-person stealth adventure set during the Cold War. The third Death to Spies game casts you as a trio of Russian spies undertaking missions in North America, Cuba and Europe. We’re not sure how it’ll compete against the new Hitman given IO’s ever expanding budget. But it’s possible this will fulfil your need to choke people to death and then pinch their undies.

Top Gun: Hard Lock

Publisher: 505 Games
Release: 2012
Merely a typo away from the original film’s subtext, Top Gun: Hard Lock takes the hit movie’s bombastic, homoerotic airborne combat and turns it into a bombastic, presumably homoerotic game. To get a pretty good idea of exactly what it’s going to be like, play Tom Clancy’s HAWX, Afterburner or Crimson Skies with Highway to the Danger Zone playing on your iPod.

Lollipop Chainsaw

Publisher: Warner Brothers
Release: Spring
Cute cheerleaders with chainsaws have been sorely missed in gaming. Fortunately, Juliet Starling – the cheerleader in question – is equipped with a chainsaw to massacre the undead. It feels like a one-note take on Dead Rising’s best jokes, but Suda 51’s involvement is sure to make it a triumph of style over substance. Its presence on the PC is a mere rumour at the moment, but we’d love to see it. Come on Warner, throw us a bone.

Anarchy Reigns

Publisher: Sega
Release: Spring
Tentatively confirmed by Sega for the PC, this gloriously ludicrous-looking multiplayer brawler comes from Platinum Games, the developers of absurdly leggy console title Bayonetta. Expect absurdly burly men (and ladies) hitting each other – a lot – in ever more creative ways, with the added bonus of being able to call in such everyday occurrences as black holes and plane crashes. Subtlety really isn’t on the agenda here.

Inversion

Publisher: Namco Bandai
Release: 2012
Inversion offers third-person co-op blasting in the company of the Grappler, a scenery-flinging descendent of Half-Life 2’s Gravity Gun that is described as “using a revolutionary gravity manipulation engine”. Yeah, whatever. You’ll use it to create cover and grab your enemies, a mysterious high-tech force known as the Lutadore. We are fairly sure that they are not Mexican wrestlers, but it is too early to say for sure.

Tomb Raider

Publisher: Square Enix
Release: Summer
This long-awaited reboot sees a younger Lara stranded on a Japanese island during her first trip overseas. What we’ve seen suggests a much darker, more violent game with a focus on survival rather than the improbable dungeoneering of yore. First impressions call to mind the excellent reboot of Resident Evil via Resi 4. But where does that leave Lara’s excellent platforming?

Resident Evil: Operation Racoon City

Publisher: Capcom
Release: 2012
A class-based third-person shooter where you tackle Hunters, Tyrants and the Nemesis in the setting of Resi 2. Full four-player co-op support for the campaign makes this one to watch.

Smite

Publisher: Hi-Rez Studios
Release: 2012
A mythological take on the DotA format from Hi-Rez, the folks behind Global Agenda and Tribes: Ascend. It’s based on Unreal Engine 3 and will ditch the isometric RTS approach for plenty of over-the-shoulder twitch action.

Ravensdale

Publisher: Spellbound
Release: 2012
A steampunk fantasy action game. A hack and slash RPG, but with the slashing powered by coal. You’ll be tapping into steam vents to supercharge your foecrushing weapons and gadgets. Excellent hats, too. Which is extremely important to us.

MechWarrior Online

Publisher: Infinite
Release: 2012
Infinite Games’ MechWarrior series reboot boasts customisable mechs, a detailed stat-tracking system, and a story that evolves based on the results of your actions. Who says there’s no such thing as a free hundredfoot walking tank?

Awesomenauts

Publisher: DTP Entertainment
Release: Spring
Huge robot armies, 2D graphics and DotA-style levels should make for a perfect PC title, and the developers are keen to bring it to our desktops. But their publishers want it to be console only. Boo!

Selasa, 05 Februari 2013



Cara Mendapatkan Uang dari Blog
Sebuah blog bisa menghasilkan uang, tentu banyak blogger yang sudah membuktikannya. Dari hobi menulis dan berbagi ide dan pengalaman di blog bisa mendapatkan penghasilan bukanlah hal yang mustahil. Karena sudah banyak terbukti hanya gara-gara ngeblog mendapatkan penghasilan yang tidak sedikit.

Pada dasarnya jika dilihat cara mendapatkan (penghasilan) dari blog, ada 2 cara. Yaitu secara langsung dan tidak langsung. Kita bahas yang secara tidak langsung terlebih dahulu, maksudnya adalah karena gara-gara rajin ngeblog orang tersebut bisa mendapatkan uang. Contoh yang sukses adalah Raditya Dika, yang berawal dari menulis di blognya dengan tulisan yang jenaka, dia bisa menjadi seleb blog yang kemudian merambah ke dunia nyata.

Tentu masih banyak lagi blogger yang berhasil mendapatkan materi dari kegiatan yang membutuhkan ide kreatif ini. Karena tulisan-tulisan yang menariknya di suatu bidang tertentu dia bisa diundang menjadi pembicara, blogger yang hobby traveling bisa menuliskan pengalamannya di blog dan menjadikan buku. Biasanya blogger yang memiliki kreativitas tinggi, dan mampu membuat konten yang unik di blognya bisa menjadi terkenal dan yang secara langsung dan tidak langsung bisa mendapatkan uang gara-gara ngeblog.

Kemudian cara mendapatkan uang dari blog secara langsung. Cara ini banyak dipakai oleh kebanyakkan blogger. Yang dimaksud adalah, dengan memanfaatkan dengan menyediakan ruang (space) dari blognya untuk menampilkan iklan atau mengikuti lomba blog. Berikut adalah beberapa cara untuk mendapatkan uang dari blog secara langsung tersebut:
  1. Menambahkan iklan di blog. Dengan banyak tulisan (konten) yang sudah kita buat dan publikasikan di blog bisa mendatangkan traffick atau pengunjung. Sehingga blog kita bisa untuk menampilkan iklan. Dari mana orang mau memasang iklan di blog kita? Tidak usah khawatir, kita bisa memanfaatkan pihak ketiga, biasanya blogger memasang iklan dari agency iklan online, semisal ada; kliksaya.com, kumpulblogger.com, adsensecamp.com, sitti.co.id, idblognetwork.com dan Google Adsense. Jumlah uang yang didapatkan dari blog, dihitung berdasarkan jumlah klik iklan yang ditampilkan atau dikenal dengan istilah PPC (Pay Per Click).
  2. Mengikuti lomba blog. Dunia blogging semakin ramai, dan banyak kegiatan-kegiatan online yang memanfaatkan blog. Salah satu yang bisa kita manfaatkan untuk mendapatkan uang dari blog adalah dengan mengikuti lomba blog. Semakin hari semakin banyak lomba blog yang berhadiah cukup lumayan. Lomba blog biasanya ada 2 jenis, yaitu lomba blog untuk SEO dan kreativitas menulis. Kebanyakan lomba yang diselenggarakan adalah jenis lomba blog yang menutut kreativitas blogger dalam menulis. 
Jadi jika ada pertanyaan, Apakah dengan ngeblog bisa mendapatkan uang? Jawabnya bisa. Lalu, bagaimana cara mendapatkan uang dari blog? Ada berbagai cara, berdasarkan pengalaman dan pengamatan, di atas adalah cara-cara mendapatkan uang (penghasilan) dari blog. Apakah blogger bisa dijadikan profesi tetap untuk mendapatkan penghasilan? Hanya sedikit yang berani dan mau, tidak tahu ke depannya bagaimana, tetapi konten tetap bisa memiliki nilai jual.

Tergantung motivasi apa yang mendasari dalam ngeblog, yang jelas kreativitas, keunikan menjadi penting. Jika kita menganggapngeblog adalah sebagai hobi, kegiatan sampingan, passion (kesukaan) kita, ya jalani saja dengan sungguh-sungguh dan dengan hati. Kalau pun kita bisa mendapatkan uang dari blog, itulah bonusnya, kalau pun tidak mendapatkan juga tidak akan mengurangi semangat ngeblog. 

Cara Mendapatkan Uang dari Blog



Cara Mendapatkan Uang dari Blog
Sebuah blog bisa menghasilkan uang, tentu banyak blogger yang sudah membuktikannya. Dari hobi menulis dan berbagi ide dan pengalaman di blog bisa mendapatkan penghasilan bukanlah hal yang mustahil. Karena sudah banyak terbukti hanya gara-gara ngeblog mendapatkan penghasilan yang tidak sedikit.

Pada dasarnya jika dilihat cara mendapatkan (penghasilan) dari blog, ada 2 cara. Yaitu secara langsung dan tidak langsung. Kita bahas yang secara tidak langsung terlebih dahulu, maksudnya adalah karena gara-gara rajin ngeblog orang tersebut bisa mendapatkan uang. Contoh yang sukses adalah Raditya Dika, yang berawal dari menulis di blognya dengan tulisan yang jenaka, dia bisa menjadi seleb blog yang kemudian merambah ke dunia nyata.

Tentu masih banyak lagi blogger yang berhasil mendapatkan materi dari kegiatan yang membutuhkan ide kreatif ini. Karena tulisan-tulisan yang menariknya di suatu bidang tertentu dia bisa diundang menjadi pembicara, blogger yang hobby traveling bisa menuliskan pengalamannya di blog dan menjadikan buku. Biasanya blogger yang memiliki kreativitas tinggi, dan mampu membuat konten yang unik di blognya bisa menjadi terkenal dan yang secara langsung dan tidak langsung bisa mendapatkan uang gara-gara ngeblog.

Kemudian cara mendapatkan uang dari blog secara langsung. Cara ini banyak dipakai oleh kebanyakkan blogger. Yang dimaksud adalah, dengan memanfaatkan dengan menyediakan ruang (space) dari blognya untuk menampilkan iklan atau mengikuti lomba blog. Berikut adalah beberapa cara untuk mendapatkan uang dari blog secara langsung tersebut:
  1. Menambahkan iklan di blog. Dengan banyak tulisan (konten) yang sudah kita buat dan publikasikan di blog bisa mendatangkan traffick atau pengunjung. Sehingga blog kita bisa untuk menampilkan iklan. Dari mana orang mau memasang iklan di blog kita? Tidak usah khawatir, kita bisa memanfaatkan pihak ketiga, biasanya blogger memasang iklan dari agency iklan online, semisal ada; kliksaya.com, kumpulblogger.com, adsensecamp.com, sitti.co.id, idblognetwork.com dan Google Adsense. Jumlah uang yang didapatkan dari blog, dihitung berdasarkan jumlah klik iklan yang ditampilkan atau dikenal dengan istilah PPC (Pay Per Click).
  2. Mengikuti lomba blog. Dunia blogging semakin ramai, dan banyak kegiatan-kegiatan online yang memanfaatkan blog. Salah satu yang bisa kita manfaatkan untuk mendapatkan uang dari blog adalah dengan mengikuti lomba blog. Semakin hari semakin banyak lomba blog yang berhadiah cukup lumayan. Lomba blog biasanya ada 2 jenis, yaitu lomba blog untuk SEO dan kreativitas menulis. Kebanyakan lomba yang diselenggarakan adalah jenis lomba blog yang menutut kreativitas blogger dalam menulis. 
Jadi jika ada pertanyaan, Apakah dengan ngeblog bisa mendapatkan uang? Jawabnya bisa. Lalu, bagaimana cara mendapatkan uang dari blog? Ada berbagai cara, berdasarkan pengalaman dan pengamatan, di atas adalah cara-cara mendapatkan uang (penghasilan) dari blog. Apakah blogger bisa dijadikan profesi tetap untuk mendapatkan penghasilan? Hanya sedikit yang berani dan mau, tidak tahu ke depannya bagaimana, tetapi konten tetap bisa memiliki nilai jual.

Tergantung motivasi apa yang mendasari dalam ngeblog, yang jelas kreativitas, keunikan menjadi penting. Jika kita menganggapngeblog adalah sebagai hobi, kegiatan sampingan, passion (kesukaan) kita, ya jalani saja dengan sungguh-sungguh dan dengan hati. Kalau pun kita bisa mendapatkan uang dari blog, itulah bonusnya, kalau pun tidak mendapatkan juga tidak akan mengurangi semangat ngeblog. 

Senin, 14 Januari 2013

Asus Taichi



Teknologi Terbaru – Awal 2013 ini Asus telah merilis beberapa produk layar sentuh, salah satunya yang menarik perhatian adalah Notebook Asus Taichi.
Notebook yang diperuntukkan untuk kalangan High End ini sangat unik. Netbook ini multi guna, notebook ini sekaligus dapat menjadi komputer tablet.
Taichi memiliki dua layar yang masing-masing memiliki ukuran 11,6 inchi dan kualitas Full HD 1920×1080 dengan corning fit glass. Saat notebook dibuka, layar dalam akan aktif dan akan berfungsi layaknya notebook biasa dengan keyboard backlit Qwerty berukuran penuh serta trackpad. Saat notebook di tutup akan langsung berubah menjadi tablet dengan layar multitouch yang mendukung stylus.
Perbedaan dari kedua layar Taichi tersebut adalah layar untuk mode notebook masih memiliki bezzel atau frame dan tidak mendukung touchscreen, sedangkan untuk mode tablet layar sudah frameless dan mendukung multitouch.
Untuk masalah dapur pacu, Asus menanamkan prosesor Intel Core i7 dan mendukung Intel HD Graphics 4000. Dengan tempat penyimpanan SATA III SSD 256 GB. Terdapat pula kamera web HD dan dilengkapi pula dengan kamera untuk tablet 5 M dengan auto focus 1080 pixel.
Untuk masalah konektifitas Taichi terdapat bluetooth. Port lengkap dengan audio jack, USB 3.0, port LAN, micro HDMI, docking connector, mini VGA. Fitur Bang&Olufsen ICEpower melengkapi dukungan audio. Kapasitas baterai 35 Whrs Polymer diklaim bisa bertahan sampai 5 jam dengan waktu stand by mencapai 200 hari.
Asus Taichi ditawarkan ke konsumen dengan harga US$ 1.729 dan lengkap dengan OS Windows 8 .
Spesifikasi Lengkap Asus Taichi


Sistem Operasi
Windows 8 / Windows 8 Pro (64-bit)
CPU
Intel® Core ™ i7-3517U / Intel ® Core™ i5-3317U
Memori
DDR3 1600MHz 4GB [on board]
Graphic
Intel® HD Grafhics 4000
Display
Tablet: 11.6″ 16:9 with 10 fingers Touch FHD (1920 x 1080)
Notebook: 11.6″ 16:9 FHD (1920 x 1080)
Storage
SATA III SSD 128GB / 256GB
Kamera
Tablet: 5MP with Auto Focus 1080P Camera
Notebook: HD 720p Camera
Connectivity
802.11 a/b/g/n with Intel WIDI support, External cable supports10/100 Mbps Ethernet Bluetooth 4.0
Interface
1 x Mini VGA port, 2 x USB 3.0 port, 1 x Micro HDMI 1.4 (1080p support),1 x Audio jack combo, 1 x Volume up/down, 1 x DC Jack, 1 x Screen switch
Dimension / Weight
30.66 x 19.93 x 1.74 cm, 1.25kg
Battery
35Whr (Up to 5 hours)


Asus Taichi Notebook Dua Layar, Sudah Hadir di Pasar Indonesia

Asus Taichi



Teknologi Terbaru – Awal 2013 ini Asus telah merilis beberapa produk layar sentuh, salah satunya yang menarik perhatian adalah Notebook Asus Taichi.
Notebook yang diperuntukkan untuk kalangan High End ini sangat unik. Netbook ini multi guna, notebook ini sekaligus dapat menjadi komputer tablet.
Taichi memiliki dua layar yang masing-masing memiliki ukuran 11,6 inchi dan kualitas Full HD 1920×1080 dengan corning fit glass. Saat notebook dibuka, layar dalam akan aktif dan akan berfungsi layaknya notebook biasa dengan keyboard backlit Qwerty berukuran penuh serta trackpad. Saat notebook di tutup akan langsung berubah menjadi tablet dengan layar multitouch yang mendukung stylus.
Perbedaan dari kedua layar Taichi tersebut adalah layar untuk mode notebook masih memiliki bezzel atau frame dan tidak mendukung touchscreen, sedangkan untuk mode tablet layar sudah frameless dan mendukung multitouch.
Untuk masalah dapur pacu, Asus menanamkan prosesor Intel Core i7 dan mendukung Intel HD Graphics 4000. Dengan tempat penyimpanan SATA III SSD 256 GB. Terdapat pula kamera web HD dan dilengkapi pula dengan kamera untuk tablet 5 M dengan auto focus 1080 pixel.
Untuk masalah konektifitas Taichi terdapat bluetooth. Port lengkap dengan audio jack, USB 3.0, port LAN, micro HDMI, docking connector, mini VGA. Fitur Bang&Olufsen ICEpower melengkapi dukungan audio. Kapasitas baterai 35 Whrs Polymer diklaim bisa bertahan sampai 5 jam dengan waktu stand by mencapai 200 hari.
Asus Taichi ditawarkan ke konsumen dengan harga US$ 1.729 dan lengkap dengan OS Windows 8 .
Spesifikasi Lengkap Asus Taichi


Sistem Operasi
Windows 8 / Windows 8 Pro (64-bit)
CPU
Intel® Core ™ i7-3517U / Intel ® Core™ i5-3317U
Memori
DDR3 1600MHz 4GB [on board]
Graphic
Intel® HD Grafhics 4000
Display
Tablet: 11.6″ 16:9 with 10 fingers Touch FHD (1920 x 1080)
Notebook: 11.6″ 16:9 FHD (1920 x 1080)
Storage
SATA III SSD 128GB / 256GB
Kamera
Tablet: 5MP with Auto Focus 1080P Camera
Notebook: HD 720p Camera
Connectivity
802.11 a/b/g/n with Intel WIDI support, External cable supports10/100 Mbps Ethernet Bluetooth 4.0
Interface
1 x Mini VGA port, 2 x USB 3.0 port, 1 x Micro HDMI 1.4 (1080p support),1 x Audio jack combo, 1 x Volume up/down, 1 x DC Jack, 1 x Screen switch
Dimension / Weight
30.66 x 19.93 x 1.74 cm, 1.25kg
Battery
35Whr (Up to 5 hours)


Asus Taichi Notebook Dua Layar, Sudah Hadir di Pasar Indonesia

Asus Taichi



Teknologi Terbaru – Awal 2013 ini Asus telah merilis beberapa produk layar sentuh, salah satunya yang menarik perhatian adalah Notebook Asus Taichi.
Notebook yang diperuntukkan untuk kalangan High End ini sangat unik. Netbook ini multi guna, notebook ini sekaligus dapat menjadi komputer tablet.

BERITA TI

Asus Taichi Notebook Dua Layar, Sudah Hadir di Pasar Indonesia

Asus Taichi



Teknologi Terbaru – Awal 2013 ini Asus telah merilis beberapa produk layar sentuh, salah satunya yang menarik perhatian adalah Notebook Asus Taichi.
Notebook yang diperuntukkan untuk kalangan High End ini sangat unik. Netbook ini multi guna, notebook ini sekaligus dapat menjadi komputer tablet.




Kalian tidak perlu memanfaatkan bug apapun untuk menguasai LoD. Pertama, kalian harus tahu cara bermain dota: bagaimana creping, ganking, defending, dll. Kedua kalian harus bijak dalam memilih skill. Kebanyakan mode yang dipake saat bermain LoD adalah -sds6abulso. Bisa jadi kalian dapat skill yang bagus atau jelek. Pada umumnya semua skill punya kelebihan, tergantung bagaimana kalian bisa menggunakannya. Hal2 yang perlu diperhatikan saat memilih skill

1. Jangan memilih skill (aktif) dengan shortcut keybord yang sama. Kesalahan semacam ini sering terjadi. Bila terjadi, hanya satu skill yang bisa digunakan dengan shortcut, satunya harus diklik manual. Tentunya hal tersebut bakal menyusahkan dan tidak efektif.

2. Jangan terlalu banyak memilih skill aktif. Usahakan skill aktif maksimal 3/ 4. Apalagi tipe killer late, lebih banyak membutuhkan skill pasif. Kebanyakan skill aktif tentu merepotkan, belum tentu semuanya bisa kalian pergunakan. Selain itu juga butuh mana banyak.

3. Sesuaikan hero dengan skillnya. Jika kalian berniat menjadi hero badak, pilih skill yang mendukung dan hero yang sesuai seperti axe, centaur. Demikian pula hero killer atau intel.

4. Pilih hero dengan growth stat tinggi. Semua hero hampir memiliki growth stat yang sama, tapi ada hero yang memiliki growth stat jelek seperti slark. Growth agi tertinggi yaitu Morted dan base agi tertinggi yaitu Rikimaru. Ingat juga Morted punya growth intel terendah. Intel tertinggi dimiliki Pugna. Str tertinggi dimiliki Pudge.

5. Ambil skill disable minimal satu. Kenapa? disable sangatlah penting untung membunuh atau kabur. Skill disable bisa berupa stun, hex, atau ikat.

6. Ambil skill untuk kabur. Untuk mencegah kamu sering mati, ambilah skill untuk menghilang. Berguna juga untuk ngebokong.

Selebihnya belajarlah dari pengalaman, enjoy!

Tips Bermain Dota LoD





Kalian tidak perlu memanfaatkan bug apapun untuk menguasai LoD. Pertama, kalian harus tahu cara bermain dota: bagaimana creping, ganking, defending, dll. Kedua kalian harus bijak dalam memilih skill. Kebanyakan mode yang dipake saat bermain LoD adalah -sds6abulso. Bisa jadi kalian dapat skill yang bagus atau jelek. Pada umumnya semua skill punya kelebihan, tergantung bagaimana kalian bisa menggunakannya. Hal2 yang perlu diperhatikan saat memilih skill

1. Jangan memilih skill (aktif) dengan shortcut keybord yang sama. Kesalahan semacam ini sering terjadi. Bila terjadi, hanya satu skill yang bisa digunakan dengan shortcut, satunya harus diklik manual. Tentunya hal tersebut bakal menyusahkan dan tidak efektif.

2. Jangan terlalu banyak memilih skill aktif. Usahakan skill aktif maksimal 3/ 4. Apalagi tipe killer late, lebih banyak membutuhkan skill pasif. Kebanyakan skill aktif tentu merepotkan, belum tentu semuanya bisa kalian pergunakan. Selain itu juga butuh mana banyak.

3. Sesuaikan hero dengan skillnya. Jika kalian berniat menjadi hero badak, pilih skill yang mendukung dan hero yang sesuai seperti axe, centaur. Demikian pula hero killer atau intel.

4. Pilih hero dengan growth stat tinggi. Semua hero hampir memiliki growth stat yang sama, tapi ada hero yang memiliki growth stat jelek seperti slark. Growth agi tertinggi yaitu Morted dan base agi tertinggi yaitu Rikimaru. Ingat juga Morted punya growth intel terendah. Intel tertinggi dimiliki Pugna. Str tertinggi dimiliki Pudge.

5. Ambil skill disable minimal satu. Kenapa? disable sangatlah penting untung membunuh atau kabur. Skill disable bisa berupa stun, hex, atau ikat.

6. Ambil skill untuk kabur. Untuk mencegah kamu sering mati, ambilah skill untuk menghilang. Berguna juga untuk ngebokong.

Selebihnya belajarlah dari pengalaman, enjoy!